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Special Thanks To our students, Epic Games and Cesium for supporting us design curriculums and produce free educational content

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Learn how to create photoreal and interactive 3D Architectural projects that are based in the real-world powered by Unreal Engine and Cesium.

We've designed 10 training modules that will guide you step-by-step on how to create projects that are not only immersive but also ready to scale.  


Syllabus | AEC Path | Real-Time Foundations for Architecture 

We cover a wide range of topics, the goal is to teach you how to deal with any project, make your own projects and place them in the accurate geographic location.

 

Creating photoreal renders and animations, learn the basics of visual scripting (Blueprint) ... and discover what is new in Unreal Engine 5.5.

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